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SEQUENCE_STEP

Constant SEQUENCE_STEP 

Source
pub const SEQUENCE_STEP: f32 = 0.5;
Expand description

Seconds each frame of a fixed-sequence scene stays on screen in the windowed loop.

The ported test scenes froze an animation as a handful of frames, so playing them one per displayed frame would flash past in a fraction of a second. The snapshot tests ignore this and draw the frames back to back.