Skip to main content
CAMERA_EYE
unlit3d_
examples
0.1.0-dev.3
In unlit3d_
examples::
scenes::
lit
unlit3d_examples
::
scenes
::
lit
Constant
CAMERA_
EYE
Copy item path
Source
const CAMERA_EYE: Vec3;
Expand description
How far above the floor, and how far back, the camera sits.