pub fn checker_ground() -> Vec<[u8; 4]>Expand description
The ground’s checker texture: GROUND_CHECKER_SQUARES squares per
side, the light ones in GROUND_COLOR and the dark ones in
GROUND_CHECKER_DARK.
pub fn checker_ground() -> Vec<[u8; 4]>The ground’s checker texture: GROUND_CHECKER_SQUARES squares per
side, the light ones in GROUND_COLOR and the dark ones in
GROUND_CHECKER_DARK.