pub fn encode_uvs<'a>(
uvs: &'a [[f32; 2]],
out_meta: &MeshMetadata,
) -> impl Iterator<Item = CompressedUv> + 'aExpand description
The compressed UVs of uvs, encoded against out_meta’s existing
parameters without re-deriving them.
Useful to reuse one UV range across several meshes; pair it with
compress_uvs on the first mesh to fill in out_meta.