fn default_instance(device: &Device) -> BufferAvailable on crate feature
egui only.Expand description
A one-element buffer holding the identity MeshInstance.
The built-in lit pipeline declares the instance stream for every variant,
so a draw that binds nothing at INSTANCE_SLOT is rejected. A UI draw
reads no instance state — its vertices are already in screen space — so one
default record satisfies the slot for every draw the integration records.