struct SkyVariant {
descriptor: Arc<RenderPipelineDesc>,
surface: SurfaceKey,
}Expand description
The sky family’s blueprint, specialised for one render target.
Fields§
§descriptor: Arc<RenderPipelineDesc>The pipeline as built, before the target is applied.
surface: SurfaceKeyThe target the pipeline is compiled for.
Trait Implementations§
Source§impl Clone for SkyVariant
impl Clone for SkyVariant
Source§impl Debug for SkyVariant
impl Debug for SkyVariant
impl Eq for SkyVariant
Source§impl Hash for SkyVariant
impl Hash for SkyVariant
Source§impl PartialEq for SkyVariant
impl PartialEq for SkyVariant
Source§impl PipelineVariant<RenderPipeline> for SkyVariant
impl PipelineVariant<RenderPipeline> for SkyVariant
Source§type Descriptor = RenderPipelineDesc
type Descriptor = RenderPipelineDesc
The blueprint this variant compiles.
Source§fn descriptor(&self, _device: &Device) -> RenderPipelineDesc
fn descriptor(&self, _device: &Device) -> RenderPipelineDesc
Build this variant’s blueprint. Called only on a cache miss. Read more
Auto Trait Implementations§
impl !RefUnwindSafe for SkyVariant
impl !UnwindSafe for SkyVariant
impl Forget for SkyVariant
impl Freeze for SkyVariant
impl Send for SkyVariant
impl Sync for SkyVariant
impl Unpin for SkyVariant
impl UnsafeUnpin for SkyVariant
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