struct Patch {
mesh: GpuMesh,
pipeline: GpuRenderPipeline,
}Expand description
One patch of the grid: a mesh and the pipeline that assembles it.
A patch drawn by another topology’s pipeline is not the patch its vertices describe, so the two only mean anything together.
Fields§
§mesh: GpuMesh§pipeline: GpuRenderPipelineTrait Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for Patch
impl !Send for Patch
impl !Sync for Patch
impl !UnwindSafe for Patch
impl Forget for Patch
impl Freeze for Patch
impl Unpin for Patch
impl UnsafeUnpin for Patch
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