pub struct PlacedLight {
pub light: LightSource,
pub translation: Vec3,
pub rotation: Quat,
}Expand description
A light and the transform it shines from.
The light reads nothing of the transform but its own packing, so the two are spawned together: a light without one shines from the origin along the world’s negative z.
Fields§
§light: LightSourceThe light itself, of whichever kind it is.
translation: Vec3Where the light sits, which a directional light ignores.
rotation: QuatThe orientation the light shines along.
Implementations§
Source§impl PlacedLight
impl PlacedLight
Sourcepub fn aiming(light: LightSource, translation: Vec3, target: Vec3) -> Self
pub fn aiming(light: LightSource, translation: Vec3, target: Vec3) -> Self
A light at translation aimed at target.
Every built-in light shines along its transform’s negative z, so aiming one is turning that axis onto the direction it has to shine in.
Trait Implementations§
Source§impl Bundle for PlacedLight
impl Bundle for PlacedLight
Source§fn into_bundle(self) -> DynamicBundle
fn into_bundle(self) -> DynamicBundle
The dynamic bundle holding exactly this bundle’s components. Read more
Auto Trait Implementations§
impl !RefUnwindSafe for PlacedLight
impl !Send for PlacedLight
impl !Sync for PlacedLight
impl !UnwindSafe for PlacedLight
impl Forget for PlacedLight
impl Freeze for PlacedLight
impl Unpin for PlacedLight
impl UnsafeUnpin for PlacedLight
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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T: 'static,
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T: Any,
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T: Any,
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
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self into a Left variant of Either<Self, Self>
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self into a Left variant of Either<Self, Self>
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