pub struct PanelRects {
pub selector: Option<Rect>,
pub gpu_info: Option<Rect>,
}Expand description
Where the scene’s draggable panels opened, carried from the scene a switch replaced.
The two rectangles travel together because they are one idea: each is the position egui remembered for a panel, read from the dying scene’s context and handed to the new scene’s. A scene built without a carried position opens its panels in their default corners.
Fields§
§selector: Option<Rect>The scene-selector window’s last rectangle.
gpu_info: Option<Rect>The GPU-info panel’s last rectangle.
Implementations§
Trait Implementations§
Source§impl Clone for PanelRects
impl Clone for PanelRects
impl Copy for PanelRects
Auto Trait Implementations§
impl Forget for PanelRects
impl Freeze for PanelRects
impl RefUnwindSafe for PanelRects
impl Send for PanelRects
impl Sync for PanelRects
impl Unpin for PanelRects
impl UnsafeUnpin for PanelRects
impl UnwindSafe for PanelRects
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