pub(crate) struct RenderWorld {
pub(crate) world: World,
pub(crate) scene: Scene,
pub(crate) name: &'static str,
}Expand description
The render world an application presents through, under the name it reports to the MCP tools.
A world is reachable from the host only as a component of an entity, and the name is what the report lists it by: spawning the two together is what makes the scene findable at all.
Fields§
§world: WorldThe world the scene draws in.
scene: SceneThe scene driving it.
name: &'static strThe name the MCP tools list it under.
Trait Implementations§
Source§impl Bundle for RenderWorld
impl Bundle for RenderWorld
Source§fn name(&self) -> &'static str
fn name(&self) -> &'static str
The name the spawned entity takes: the bundle’s own type by default. Read more
Source§fn into_bundle(self) -> DynamicBundle
fn into_bundle(self) -> DynamicBundle
The dynamic bundle holding exactly this bundle’s components. Read more
Auto Trait Implementations§
impl !Freeze for RenderWorld
impl !RefUnwindSafe for RenderWorld
impl !Send for RenderWorld
impl !Sync for RenderWorld
impl !UnwindSafe for RenderWorld
impl Forget for RenderWorld
impl Unpin for RenderWorld
impl UnsafeUnpin for RenderWorld
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
impl<T> Component for Twhere
T: 'static,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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Source§impl<T> IntoEither for T
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more