pub struct PhysicsContacts {
pub started: Vec<(RigidBodyHandle, RigidBodyHandle, f32)>,
pub stopped: Vec<(RigidBodyHandle, RigidBodyHandle)>,
}Expand description
The contacts rapier reported on the last step.
The component lives in the physics world and is rewritten by every step: it holds the contacts that began during that step, with the speed the pair was closing at, and those that ended. It is a reusable buffer, so a collector reads the contacts where they are instead of asking the world to build a copy it may not want.
A contact lives in exactly one step. A caller that must react to every one of them has its collector queue them as they appear; a caller that only wants the newest state can ignore them.
Fields§
§started: Vec<(RigidBodyHandle, RigidBodyHandle, f32)>Contacts that began this step, with the closing speed of the pair.
stopped: Vec<(RigidBodyHandle, RigidBodyHandle)>Contacts that ended this step.
Trait Implementations§
Source§impl Clone for PhysicsContacts
impl Clone for PhysicsContacts
Source§impl Debug for PhysicsContacts
impl Debug for PhysicsContacts
Auto Trait Implementations§
impl Forget for PhysicsContacts
impl Freeze for PhysicsContacts
impl RefUnwindSafe for PhysicsContacts
impl Send for PhysicsContacts
impl Sync for PhysicsContacts
impl Unpin for PhysicsContacts
impl UnsafeUnpin for PhysicsContacts
impl UnwindSafe for PhysicsContacts
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