struct RecordingState {
format: Option<AudioFormat>,
samples: Vec<f32>,
max_samples: usize,
max_seconds: f32,
}Expand description
What a recording has captured so far.
Fields§
§format: Option<AudioFormat>The format of the first fill the recording saw, which every later fill is taken to share.
samples: Vec<f32>§max_samples: usizeHow many samples the recording keeps before it stops capturing.
max_seconds: f32How many seconds of audio the recording keeps at most.
Trait Implementations§
Auto Trait Implementations§
impl Forget for RecordingState
impl Freeze for RecordingState
impl RefUnwindSafe for RecordingState
impl Send for RecordingState
impl Sync for RecordingState
impl Unpin for RecordingState
impl UnsafeUnpin for RecordingState
impl UnwindSafe for RecordingState
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