pub fn spawn_stepped_world_with_init<I, S, T>(
host: &mut World,
name: &'static str,
command_capacity: usize,
init: I,
tick: T,
) -> WorldHandleExpand description
Spawn a world the host steps, with a one-time setup step.
The world and its command queue live in the proxy component on the host
entity, exactly as a threaded world’s thread does, so the entity carries
the same data either way. Nothing here runs on its own: the host calls
step_stepped_world to drain the queue and run the tick once.
init runs immediately, against the fresh world, before the entity is
spawned, so a job sent right after the spawn already finds what it built.
name labels the world for a bridge that lists the host’s worlds; it
lands on the proxy entity as a WorldName.