pub(crate) fn hidden_instance_of(
world: &mut World,
mesh: RenderEntity,
material: RenderEntity,
transform: Transform,
) -> RenderEntityExpand description
Spawn one rendered instance that starts hidden, until its body is ready.
pub(crate) fn hidden_instance_of(
world: &mut World,
mesh: RenderEntity,
material: RenderEntity,
transform: Transform,
) -> RenderEntitySpawn one rendered instance that starts hidden, until its body is ready.