pub enum AudioSetup {
Silent,
Device,
Pulled {
soundfont: Arc<[u8]>,
autoplay_background: bool,
},
}Expand description
How a scene’s audio world gets its synthesizer and its output.
Variants§
Silent
No synthesizer: the world stays silent, and its control panel shows no tracks.
Device
Open an output device once the scene asks for it, and build the synthesizer from the embedded soundfont. The request comes from the control panel’s Play button, which every setup — window or browser — owes its first click: that click unlocks the output and starts the tracks together, so the sequencer’s clock and the context’s run in step from the start.
Pulled
Open no device: the host pulls the fills with [dispatch_audio_fill],
so the synthesizer renders at whatever rate those fills name.
Auto Trait Implementations§
impl Forget for AudioSetup
impl Freeze for AudioSetup
impl RefUnwindSafe for AudioSetup
impl Send for AudioSetup
impl Sync for AudioSetup
impl Unpin for AudioSetup
impl UnsafeUnpin for AudioSetup
impl UnwindSafe for AudioSetup
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