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AudioSetup

Enum AudioSetup 

Source
pub enum AudioSetup {
    Silent,
    Device,
    Pulled {
        soundfont: Arc<[u8]>,
        autoplay_background: bool,
    },
}
Expand description

How a scene’s audio world gets its synthesizer and its output.

Variants§

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Silent

No synthesizer: the world stays silent, and its control panel shows no tracks.

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Device

Open an output device once the scene asks for it, and build the synthesizer from the embedded soundfont. The request comes from the control panel’s Play button, which every setup — window or browser — owes its first click: that click unlocks the output and starts the tracks together, so the sequencer’s clock and the context’s run in step from the start.

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Pulled

Open no device: the host pulls the fills with [dispatch_audio_fill], so the synthesizer renders at whatever rate those fills name.

Fields

§soundfont: Arc<[u8]>

The soundfont to build the synthesizer from.

§autoplay_background: bool

Start the background track once the synthesizer is ready.

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