Expand description
Uniforms the built-in pipelines bind.
Three records, each advanced by whoever owns the value it carries:
Camera by the camera a pass draws through, Globals by the renderer once a
frame, and View by the pass that states the viewport. They are mirrored by
the camera.wesl, globals.wesl and view.wesl modules of the built-in WESL
package, and all three are bound as var<uniform>.