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DrawOrder

Enum DrawOrder 

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pub enum DrawOrder {
    Before,
    Sorted(f32),
    After,
}
Expand description

Where a draw sits in the composite of a pass’s scenes.

Scene::record runs a scene’s draws in the order they are listed and reads none of this. Scene::record_composited groups the draws of all of its scenes: the sequenced ones first in scene order, then the sorted ones of every scene together, ordered back-to-front by their depth, then the trailing ones in scene order.

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Before

Draw in sequence, ahead of the sorted pool. The default: opaque geometry and anything whose listed order is its own business stays exactly where its scene put it.

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Sorted(f32)

Join the pass’s depth-sorted pool at depth, measured along the camera’s view axis — Camera::view_depth in unlit3d reports the same quantity: positive into the screen, so the farthest draw sorts first. The pool holds the sorted draws of every scene, which is what lets blended geometry composite by depth instead of by which scene recorded first. A NaN depth is ordered by f32::total_cmp, which places it relative to the finite depths by the sign bit its payload carries; the order is total, so it cannot poison the sort.

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After

Draw in sequence, behind the sorted pool: UI and overlays that sit above the sorted draws whatever their depth. Clipped draws belong here too, where nothing unclipped follows them — see DrawEntry::scissor.

Trait Implementations§

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impl Clone for DrawOrder

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for DrawOrder

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impl Debug for DrawOrder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for DrawOrder

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for DrawOrder

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

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fn instrument(self, span: Span) -> Instrumented<Self> ⓘ

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn simd_from(_simd: S, value: T) -> T

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fn simd_into(self, simd: S) -> T

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type Owned = T

The resulting type after obtaining ownership.
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fn clone_into(&self, target: &mut T)

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impl<T, U> TryFrom<U> for T
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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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Performs the conversion.
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fn upcast(&self) -> Option<&T>

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where T: Send,

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