pub struct Source(pub u32);Available on crate feature
egui only.Expand description
Which context a texture belongs to.
Every egui context allocates its texture ids from zero, so one id names different images in different contexts. A UI drawn from several contexts — the world’s own panels plus a frame laid out in another world — therefore keys its textures by this pair rather than by the id alone, which is what keeps two contexts’ atlases apart without rewriting the ids a frame carries.
The origin of the world’s own panels is Source::LOCAL; every other
publisher picks its own, and the numbers are that publisher’s to allocate.
Tuple Fields§
§0: u32Implementations§
Trait Implementations§
impl Copy for Source
impl Eq for Source
impl StructuralPartialEq for Source
Auto Trait Implementations§
impl Forget for Source
impl Freeze for Source
impl RefUnwindSafe for Source
impl Send for Source
impl Sync for Source
impl Unpin for Source
impl UnsafeUnpin for Source
impl UnwindSafe for Source
Blanket Implementations§
impl<T> AsId for T
impl<T> AsIdSalt for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more