pub struct WorldThread {
status: ThreadStatus,
joined: Option<JoinHandle<()>>,
}Expand description
One thread owning one World.
Dropping the thread asks it to stop and waits for it to finish, so a threaded world’s lifetime is exactly the proxy’s. A tick that ignores the stop cannot hang the dropper: after a short grace period the thread is detached and the drop returns.
Fields§
§status: ThreadStatusThe shared state a handle reports.
joined: Option<JoinHandle<()>>The thread handle, joined on drop.
Implementations§
Source§impl WorldThread
impl WorldThread
Sourcepub fn spawn<T>(name: &str, tick: T) -> Self
pub fn spawn<T>(name: &str, tick: T) -> Self
Spawn a thread that owns a fresh World and ticks it forever.
The tick runs once per loop iteration and returns whether to keep
running; a false return ends the thread as cleanly as a stop. A
tick panic is caught, logged and published as the world’s state, and
ends the thread: a world whose tick has panicked is not worth
restarting blindly.
Sourcepub fn spawn_with<S, I, T>(name: &str, init: I, tick: T) -> Self
pub fn spawn_with<S, I, T>(name: &str, init: I, tick: T) -> Self
Like spawn, with a setup step and the state it
produces.
init runs once on the thread, against the fresh world, before the
first job is drained; whatever it returns is handed to every tick.
That ordering is what lets a bridge create the components its jobs
assume exist - the physics world with its configured gravity, say -
so a job sent immediately after spawning already finds them.
Sourcepub(crate) fn status(&self) -> ThreadStatus
pub(crate) fn status(&self) -> ThreadStatus
A cloneable view of the thread’s state, for the handle the spawn hands back.
Sourcepub fn state(&self) -> SnapshotReader<WorldState>
pub fn state(&self) -> SnapshotReader<WorldState>
A reader of the state the world publishes.
Sourcepub fn is_finished(&self) -> bool
pub fn is_finished(&self) -> bool
Whether the thread has exited.
A detached thread keeps reporting its own exit, so this stays
meaningful after detach.
Sourcepub fn join_timeout(&mut self, timeout: Duration) -> bool
pub fn join_timeout(&mut self, timeout: Duration) -> bool
Wait up to timeout for the thread to finish.
Returns whether it finished in time. A thread that already finished, or was detached, counts as finished. The wait is woken by the thread itself as it leaves its loop, so it costs nothing while the thread runs.
Trait Implementations§
Source§impl Drop for WorldThread
impl Drop for WorldThread
Auto Trait Implementations§
impl !RefUnwindSafe for WorldThread
impl !UnwindSafe for WorldThread
impl Forget for WorldThread
impl Freeze for WorldThread
impl Send for WorldThread
impl Sync for WorldThread
impl Unpin for WorldThread
impl UnsafeUnpin for WorldThread
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
impl<T> Component for Twhere
T: 'static,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSend for T
impl<T> DowncastSend for T
§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> DowncastSync for T
impl<T> DowncastSync for T
impl<S, T> Duplex<S> for Twhere
T: FromSample<S> + ToSample<S>,
§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<F, T> IntoSample<T> for Fwhere
T: FromSample<F>,
impl<F, T> IntoSample<T> for Fwhere
T: FromSample<F>,
fn into_sample(self) -> T
impl<T> MaybeSync for T
impl<T> Read<Exclusive, BecauseExclusive> for Twhere
T: ?Sized,
§impl<F, T, S> SimdInto<T, S> for Fwhere
T: SimdFrom<F, S>,
S: Simd,
impl<F, T, S> SimdInto<T, S> for Fwhere
T: SimdFrom<F, S>,
S: Simd,
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
self from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
self is actually part of its subset T (and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
self.to_subset but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
self to the equivalent element of its superset.