List of all items
Structs
- App
- BuildPresenter
- FrameRate
- FullscreenActive
- FullscreenRequest
- Gpu
- GpuInfo
- GpuInfoPos
- InitialScene
- McpEnabled
- PanelRects
- PresenterEntity
- RenderWorld
- RunInHost
- RunInWorld
- RunSceneAdvance
- Scene
- SceneAdvance
- SceneEntity
- SceneFrame
- SceneSwitch
- SelectorPos
- SequenceClock
- SequenceStep
- SequenceStepped
- WorldName
- cli::Args
- scenes::BendSkin
- scenes::Grid
- scenes::LitSurface
- scenes::PlacedLight
- scenes::SceneControl
- scenes::SceneDef
- scenes::SceneOptions
- scenes::animated::CellCube
- scenes::animated::Step
- scenes::custom_pipeline::Particle
- scenes::custom_pipeline::ParticleFactory
- scenes::custom_pipeline::ParticleInstances
- scenes::custom_pipeline::ParticleKey
- scenes::custom_pipeline::ParticleRecord
- scenes::custom_pipeline::ParticleUniforms
- scenes::custom_pipeline::ParticleVariant
- scenes::custom_pipeline::Sky
- scenes::custom_pipeline::SkyFactory
- scenes::custom_pipeline::SkyKey
- scenes::custom_pipeline::SkyUniforms
- scenes::custom_pipeline::SkyVariant
- scenes::custom_pipeline::Sprite
- scenes::instanced_skinned_morph::Instance
- scenes::mesh_and_ui::TiltedCube
- scenes::mesh_topologies::Patch
- scenes::morphed::MorphedCube
- scenes::outline::Outlined
- scenes::skinned::SkinnedCube
- scenes::spin_cube::CameraOrbit
- scenes::spin_cube::DragFrom
- scenes::spin_cube::FrameCount
- scenes::spin_cube::Spin
- scenes::spin_cube::SpinReset
- scenes::spin_cube::SpinState
- scenes::spin_cube::TexturedCube
- scenes::transparent::Backdrop
- scenes::transparent::Pane
- scenes::ui_only::Rect
Enums
Functions
- advance_scene
- api_docs_button
- cli::default_scene
- cli::parse
- cli::parse_size
- cli::usage
- corner_button
- device_type_name
- dispatch_command
- dispatch_input_on_frame
- ensure_presented
- flush_scene
- follow_screen_corner
- frame_rate_readout
- fullscreen::active
- fullscreen::toggle
- fullscreen_button
- gpu
- gpu_info_default_pos
- gpu_info_lines
- gpu_info_panel
- gpu_info_width
- handle_user_event
- init_logging
- json_scalar
- letterbox
- limit_rows
- mount_api_docs
- mount_frame_rate
- mount_fullscreen
- mount_gpu_info
- mount_selector
- open_url
- overlay_button_top
- pivot_factor
- present
- presenter_entity
- release_presenter
- release_surface
- request_gpu
- resize_scene
- restate_viewport
- run
- run_scene_advance
- scenes::aim_camera
- scenes::allocate_offset_cube_mesh
- scenes::allocate_surface
- scenes::animated::build
- scenes::animated::cell_center
- scenes::animated::cell_transform
- scenes::animated::orbit_camera
- scenes::animated::orbit_eye
- scenes::aspect_of
- scenes::baseline_viewport
- scenes::by_id
- scenes::camera_looking_at
- scenes::camera_view
- scenes::content_size
- scenes::cube
- scenes::cube_with_normals
- scenes::custom_pipeline::build
- scenes::custom_pipeline::cube_direction
- scenes::custom_pipeline::hash3
- scenes::custom_pipeline::orbit_eye
- scenes::custom_pipeline::particle_cloud
- scenes::custom_pipeline::particle_instance_layout
- scenes::custom_pipeline::particle_material_layout
- scenes::custom_pipeline::particle_pipeline
- scenes::custom_pipeline::sky_bind_group_layout
- scenes::custom_pipeline::sky_pipeline
- scenes::custom_pipeline::sky_texel
- scenes::custom_pipeline::upload_sky_cubemap
- scenes::custom_pipeline::value_noise
- scenes::default
- scenes::default_options
- scenes::despawn_in
- scenes::gltf::animation_index
- scenes::gltf::build
- scenes::grid
- scenes::instanced_skinned_morph::build
- scenes::instanced_skinned_morph::camera
- scenes::instanced_skinned_morph::instance_angle
- scenes::instanced_skinned_morph::instance_weights
- scenes::list_text
- scenes::lit::build
- scenes::lit::wall_relief
- scenes::lit_clusters::build_clusters
- scenes::lit_clusters::cluster_grid
- scenes::mesh_and_ui::build
- scenes::mesh_topologies::build
- scenes::mesh_topologies::cell_center
- scenes::mesh_topologies::index_buffer
- scenes::mesh_topologies::options_for
- scenes::mesh_topologies::place
- scenes::morph_deltas
- scenes::morphed::build
- scenes::morphed::camera
- scenes::morphed::weights
- scenes::outline::armillary
- scenes::outline::build
- scenes::outline::build_msaa
- scenes::outline::built
- scenes::outline::caps_strokes
- scenes::outline::orbit
- scenes::outline::sphere
- scenes::outline::stroke
- scenes::outline::wash
- scenes::remove_mesh
- scenes::rest_pose
- scenes::skinned::bend_angle
- scenes::skinned::build
- scenes::skinned::camera
- scenes::spawn_in
- scenes::spawn_shared
- scenes::spin_cube::build
- scenes::spin_cube::checkerboard
- scenes::spin_cube::orbit_camera
- scenes::transparent::build
- scenes::ui_only::build
- scenes::ui_only::rich_panel
- scenes::ui_only::test_image
- scenes::with_mesh_source
- selector_default_pos
- serve_scene_controls
- spawn
- start_mcp
- stderr
- stdout
- step_sequence
- switch_scene
- tick
- windowed
Type Aliases
Statics
- scenes::SCENES
- scenes::animated::SCENE
- scenes::custom_pipeline::SCENE
- scenes::gltf::SCENE
- scenes::instanced_skinned_morph::SCENE
- scenes::lit::SCENE
- scenes::lit_clusters::CLUSTER_SCENE
- scenes::mesh_and_ui::SCENE
- scenes::mesh_topologies::SCENE
- scenes::morphed::SCENE
- scenes::outline::MSAA_SCENE
- scenes::outline::SCENE
- scenes::skinned::SCENE
- scenes::spin_cube::SCENE
- scenes::transparent::SCENE
- scenes::ui_only::SCENE
Constants
- ADVANCE_ORDER
- API_DOCS_AREA
- API_DOCS_LABEL
- API_DOCS_URL
- CONTROLS_ORDER
- FIXED_STEP
- FLUSH_ORDER
- FRAME_RATE_AREA
- FULLSCREEN_AREA
- GPU_INFO_AREA
- GPU_INFO_HEIGHT_FRACTION
- GPU_INFO_MAX_WIDTH_FRACTION
- GPU_INFO_MIN_WIDTH
- GPU_INFO_TITLE
- GPU_INFO_WIDTH_SLACK
- MCP_SUPPORTED
- OVERLAY_BUTTON_MIN_SIZE
- OVERLAY_BUTTON_PADDING
- OVERLAY_GAP
- OVERLAY_MARGIN
- READY_ORDER
- SAMPLE_COUNT
- SCENE_ADVANCE_ORDER
- SELECTOR_DEFAULT_WIDTH
- SELECTOR_WINDOW
- VIEWPORT_ORDER
- cli::PROGRAM
- scenes::BASELINE_SIZE
- scenes::DEFAULT_EYE
- scenes::DEFAULT_TARGET
- scenes::SEQUENCE_STEP
- scenes::TEST_FORMAT
- scenes::TEST_SIZE
- scenes::animated::CELLS
- scenes::animated::CELL_SPACING
- scenes::animated::COLUMNS
- scenes::animated::GRID_TARGET
- scenes::animated::ORBIT_HEIGHT
- scenes::animated::ORBIT_RADIUS
- scenes::animated::ORBIT_STEP
- scenes::animated::ROWS
- scenes::animated::STEPS
- scenes::animated::TINTS
- scenes::custom_pipeline::CAMERA_TARGET
- scenes::custom_pipeline::FRAMES
- scenes::custom_pipeline::ORBIT_HEIGHT
- scenes::custom_pipeline::ORBIT_RADIANS_PER_SECOND
- scenes::custom_pipeline::ORBIT_RADIUS
- scenes::custom_pipeline::ORBIT_START
- scenes::custom_pipeline::ORBIT_STEP
- scenes::custom_pipeline::PARTICLE_COUNT
- scenes::custom_pipeline::PARTICLE_INSTANCE_SLOT
- scenes::custom_pipeline::PARTICLE_SHADER
- scenes::custom_pipeline::PARTICLE_TINTS
- scenes::custom_pipeline::PARTICLE_VERTICES
- scenes::custom_pipeline::SKY_EXTENT
- scenes::custom_pipeline::SKY_FACE_SIZE
- scenes::custom_pipeline::SKY_FORMAT
- scenes::custom_pipeline::SKY_SHADER
- scenes::custom_pipeline::SKY_VERTICES
- scenes::custom_pipeline::SUN_DIRECTION
- scenes::gltf::CAMERA_EYE
- scenes::gltf::CAMERA_TARGET
- scenes::gltf::FOX_ANIMATION
- scenes::gltf::FOX_PLACEMENT
- scenes::gltf::FRAMES
- scenes::gltf::MORPH_ANIMATION
- scenes::gltf::MORPH_PLACEMENT
- scenes::instanced_skinned_morph::CAMERA_EYE
- scenes::instanced_skinned_morph::CAMERA_TARGET
- scenes::instanced_skinned_morph::FRAMES
- scenes::instanced_skinned_morph::INSTANCES
- scenes::lit::AMBIENT
- scenes::lit::CAMERA_EYE
- scenes::lit::CAMERA_TARGET
- scenes::lit::FLOOR
- scenes::lit::OVERHEAD_SPOT
- scenes::lit::OVERHEAD_TARGET
- scenes::lit::POINT_DEPTH
- scenes::lit::POINT_HEIGHT
- scenes::lit::POINT_INTENSITY
- scenes::lit::POINT_LIGHTS
- scenes::lit::POINT_RANGE
- scenes::lit::QUAD_COLOR
- scenes::lit::QUAD_DEPTH
- scenes::lit::QUAD_HEIGHT
- scenes::lit::QUAD_INTENSITY
- scenes::lit::QUAD_SIZE
- scenes::lit::QUAD_X
- scenes::lit::RELIEF
- scenes::lit::SPOT_INNER
- scenes::lit::SPOT_INTENSITY
- scenes::lit::SPOT_OUTER
- scenes::lit::TRIANGLE_COLOR
- scenes::lit::TRIANGLE_FOOT
- scenes::lit::TRIANGLE_INTENSITY
- scenes::lit::TRIANGLE_TILT_DEGREES
- scenes::lit::TRIANGLE_VERTICES
- scenes::lit::WALL
- scenes::lit::WALL_SEGMENTS
- scenes::lit_clusters::CLUSTER_COLUMNS
- scenes::lit_clusters::CLUSTER_EYE
- scenes::lit_clusters::CLUSTER_FAR
- scenes::lit_clusters::CLUSTER_FLOOR
- scenes::lit_clusters::CLUSTER_NEAR
- scenes::lit_clusters::CLUSTER_ROWS
- scenes::lit_clusters::CLUSTER_TARGET
- scenes::mesh_and_ui::CLEAR_COLOR
- scenes::mesh_topologies::CAMERA_DISTANCE
- scenes::mesh_topologies::COLUMN_SPACING
- scenes::mesh_topologies::DRAW_ORDER
- scenes::mesh_topologies::INDEX_ORDER
- scenes::mesh_topologies::PATCH
- scenes::mesh_topologies::PATCH_HALF_HEIGHT
- scenes::mesh_topologies::PATCH_HALF_WIDTH
- scenes::mesh_topologies::PATCH_VERTICES
- scenes::mesh_topologies::ROW_OFFSET
- scenes::mesh_topologies::TOPOLOGIES
- scenes::mesh_topologies::VERTEX_COLORS
- scenes::morphed::CAMERA_EYE
- scenes::morphed::CAMERA_TARGET
- scenes::morphed::FRAMES
- scenes::outline::AMBIENT
- scenes::outline::ARMILLARY
- scenes::outline::ARMILLARY_CENTRE
- scenes::outline::ARMILLARY_HALF_WIDTH
- scenes::outline::ARMILLARY_RADIUS
- scenes::outline::ARMILLARY_SEGMENTS
- scenes::outline::BODIES
- scenes::outline::CAMERA_EYE
- scenes::outline::CAMERA_TARGET
- scenes::outline::CAPS_HALF_WIDTH
- scenes::outline::CAPS_INK
- scenes::outline::FACETED
- scenes::outline::FACETS
- scenes::outline::HULL_WIDTH
- scenes::outline::INK
- scenes::outline::INK_STROKE
- scenes::outline::INK_WASH
- scenes::outline::MSAA_SNAPSHOT
- scenes::outline::ORBIT_HALF_WIDTH
- scenes::outline::ORBIT_HEIGHT
- scenes::outline::ORBIT_RADIUS
- scenes::outline::ORBIT_SEGMENTS
- scenes::outline::PAPER
- scenes::outline::SLICES
- scenes::outline::SNAPSHOT
- scenes::outline::STACKS
- scenes::outline::SUN
- scenes::outline::SUN_INTENSITY
- scenes::outline::TICKS
- scenes::outline::TICK_HALF_WIDTH
- scenes::outline::TICK_HEIGHT
- scenes::outline::WASH_ALPHA
- scenes::skinned::CAMERA_EYE
- scenes::skinned::CAMERA_TARGET
- scenes::skinned::FRAMES
- scenes::spin_cube::ORBIT_ELEVATION
- scenes::spin_cube::ORBIT_RADIUS
- scenes::spin_cube::ORBIT_TARGET
- scenes::spin_cube::SAMPLE_COUNT
- scenes::spin_cube::SPIN
- scenes::transparent::BACKDROP_TINT
- scenes::transparent::CAMERA_EYE
- scenes::transparent::CAMERA_TARGET
- scenes::transparent::PANES
- scenes::ui_only::BAND
- scenes::ui_only::CLEAR_COLOR
- scenes::ui_only::LIGHT_GREEN
- scenes::ui_only::PICTURE
- scenes::ui_only::WIDGETS